The SSO service maps usernames to user account data and services to service-specific data. These mappings are stored in the SSO database, which is partitioned into hundreds of pieces (called shards) for load balancing and data localization. Each shard is a replicated Berkeley DB database composed of between 5 and 15 replicas, depending on the shard's purpose. The SSO data in each replica is stored in a single Berkeley DB Btree database 2.
Smaller shards have five full replicas, any of which is capable of becoming a master. All updates must go to the master. Consistent reads must also go to the master. We sometimes allow ``stale reads'', which may be slightly out-of-date by an amount of time that we control, and which can be performed at non-master replicas. The larger replication groups typically have five replicas capable of becoming masters (``electable replicas'') plus additional read-only replicas. Read-only replicas receive updates from the master, but do not participate in elections or contribute to commit quorums for updates, so the number of read-only replicas and their distance from other replicas does not affect the latency or availability of operations. When the system is running well (the normal case) the state of read-only replicas will be fairly closely synchronized with the master. A shard can have a master as long as more than half its electable replicas are up and communicating.
We spread replicas across multiple, geographically distributed data centers for availability in the face of failures of machines, networks, or data centers. At the same time, we try to keep replicas within a shard fairly close to one another because the communication latency between replicas affects how long it takes to commit a write operation to a shard or to elect a new master. The set of shards is geographically dispersed for data locality. We try to assign new users to shards based on where their data is likely to be accessed. This becomes tricky when the user data is shared by a variety of services that also may be spread over geographically dispersed data centers. We could do more optimization of data placement than we currently do, however it has not turned out to be a high priority for system performance.
As illustrated in Figure 1, there are logically two different kinds of shards. The vast majority of shards are independent databases that map a set of userids to account data and service ids to user-independent service data. The remaining shards implement the ID-map, which maps usernames to userids and userids to shards.
The ID-map is used for login, e-mail delivery, and at other times when we need to find a user's account data given a username. The ID-map shards are chained together in a doubly-linked list to store an extensible map, for scalability. Each shard in the chain handles a sub-range of the key space. Adjacent shards store adjacent ranges. Client library code keeps hints for the names of the component shards of the ID-map and their corresponding key ranges, so that we do not have to traverse the list for each key access. If the keys get rebalanced among the shards (which they can using offline tools), clients of the storage system will notice the changes and adjust their cached locations.
The paper is available in PDF format here.
Labels: Database Scalability, Database Sharding, Google, Sharding Case Studies

